Making the research for a FireballOrb (Not meteorb xD), i found out that from level 12 FB, each point gives less than 14% damage. I really don't understand when are synergies applied, but does this mean that from lvl 12 FB is better to raise Fire Bolt and Meteor than actually the main skill??And at level 20 gets to +7% for level, so then it doesn't matter if u go for either FM or FB?
It's always talking about FB singularly, i do know that Meteor output damage scales with FB and not with FM. This may not care, but if it as i wonder, you'd same some mana cost on the spell...
Edit:
+3 from eschuta/hoto
+2 from CoH
+2 from spirit/ +0 (faceted monarch)
+2 shako
+2 mara's/ 20 fcr amu
+1 Magefist
+2 SoJs/ +1 Soj+ fcr rare
+1 arach
+8 Fire sk
+4 torch and anni
That's +24 with faceted one 105 FCR (which is madness), +27 with spirit...|||Quote:
I was gathering info about fire sorceress due to my actual goal of having one of each element output (in this case /w FO for immunities).
Making the research for a FireballOrb (Not meteorb xD), i found out that from level 12 FB, each point gives less than 14% damage. I really don't understand when are synergies applied, but does this mean that from lvl 12 FB is better to raise Fire Bolt and Meteor than actually the main skill??And at level 20 gets to +7% for level, so then it doesn't matter if u go for either FM or FB?
It's always talking about FB singularly, i do know that Meteor output damage scales with FB and not with FM. This may not care, but if it as i wonder, you'd same some mana cost on the spell...
Edit:
+3 from eschuta/hoto
+2 from CoH
+2 from spirit/ +0 (faceted monarch)
+2 shako
+2 mara's/ 20 fcr amu
+1 Magefist
+2 SoJs/ +1 Soj+ fcr rare
+1 arach
+8 Fire sk
+4 torch and anni
That's +24 with faceted one 105 FCR (which is madness), +27 with spirit...
MeteOrb is a bit of a misnomer - FB is the primary skill but meteor is used for synergies and situational use. The only way you're a fireball/orb sorc means you skip on using meteor for synergies at all, which doesn't make all that much sense.
With the gear you list, you might as well rock a pure lite with infinity. While I see the note about utilizing each of the trees, I'm just not seeing much logic there.|||Think this should be what you're "basically" after:
http://diablo.incgamers.com/forums/s...d.php?t=692487
(the sorceress damage optimization excel file)|||err, for any orb/hybrid dual tree sork, full Tals Set tweaked to 105% fcr is the best gear you can get.|||Is this for general PvM stuff? If though then I'm just gonna shamelessly plug
Combination of runewords and uniques just doesn't get you the raw Frozen Orb damage that the "+15% cold damage" mod on Tal Rasha's orb does. Nor the "-15% Fire Resist" from the Tal's orb and possible Fire Facets (up to -30%), which arguably augments your damage output more than the fire damage bonus on Eschuta's.|||Quote:
Nor the "-15% Fire Resist" from the Tal's orb and possible Fire Facets (up to -30%), which arguably augments your damage output more than the fire damage bonus on Eschuta's.
I think you mean indisputably

The only way you're a fireball/orb sorc means you skip on using meteor for synergies at all, which doesn't make all that much sense.
Tell that to all the Orbitall sorcs out there who trade the points in Meteor for a more well-synergized Frozen Orb, and just max FBall/FBolt/FM on the fire tree

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