I'll be brief
The build I would be going for is more than likely a Es type; not the "beast" variant since I don't care for werebear much sadly...
I wanted to try out the Duel Dream Build because i've been bored lately but wanted to ask a few quick questions to see if I would be viable enough to deal with hell monsters If I went for it.
1. I unfortunately don't have the luxury of a Infinity; So Would that cause me to run into alot of issues as a backbone of the build to do damage+break immunities; or would I be able to get around it temporarily until I get one?
*I'm aware lite damage from the dreams means alot; so thats why i ask; also being able to hit easier from the conv. aura also is taken into consideration
2. I don't have a COH laying around atm anymore; So would say a Upp'd Vipermagi or a Que-Hegans Wisdom Suffice for a temp. armor until I get something better?
*Ask since I know a decent def armor with ok mods is sorta needed for the build to be able to semi tank while melee'ing,etc
I can get the duel dream without much issue and the passion PB; so that portion of the build is fine; just kinda want to clear those two questions before I decide to invest into the build or not.
P.S- Is Max block advised with this build or can a vita route be sufficient(seen varying opinions on it).
*Should say decent blocking %, not max; but You get what I mean,lol...
Thx in adv. for any help; Really wanted to try something new to Re-fresh my ethusiam :P|||1. Infy makes your life a lot easier; but Insight makes your mana replenish nicely for ES and will do the job for now. Without Infy, you shall invest more into your fire damage (I'd do 20 LM 20 TK 1 ES + 1 point wonders and all the rest to Enchant&Cie);
2. Vmagi is a good armor for dual Dream sorcs;
3. You're going ES, so your attributes are already stretched thin. Dream isn't such a good shield for blocking, so go vita/energy.|||1. I play a pure lightning sorc on bnet at the moment. I can't afford infinity either. From my personal experience, I can confidently say that you'll manage.
2. I would favor Enlightenment or Arkaine's Valor over vipermagi (especially over a low one), because Enlightenment gives +2 to skills instead of +1 and is equally affordable. Also enlightenment adds to PDR which goes well with ES.
3. Duel dream is traditionally ES and base dex. If you feel like mixing things up let me know about your experiences. A Hyperion Dream gives the best base blocking %.|||Quote:
2. I would favor Enlightenment or Arkaine's Valor over vipermagi (especially over a low one), because Enlightenment gives +2 to skills instead of +1 and is equally affordable. Also enlightenment adds to PDR which goes well with ES.
Also consider Treachery to for its Increased Attack Speed and Chance to Cast Fade. This comes at the cost of damage amongst other things, however. Also note that relying on the Chance to Cast Fade can be annoying.
Quote:
A Hyperion Dream gives the best base blocking %.
A Tower Shield offers equal base blocking for a lower strength requirement (though it is Heavy rather than Medium).|||Well I just wanted to say Ty for the advice and answers to my questions.
I decided to go in reverse order for now though and just used some wealth to get a infinity first so I can make a Lite sorc to mf with and w/e wealth i get from that can go towards the dreams then.
Regardless, much appreciated guys|||I think you need the infinity because the chance to hit is so low otherwise|||I think the dual dream idea sounds like a really cool build, able to kill anything (just about) and you dont see three in every game you join. I also want to try one but I have heard that blizz made it so dual auras don't stack anymore. Haven't been able to find anything definitive on this (can't find anything on The Arreat Summit for instance). Does anyone know for sure? Ie: you have made a dual dream sorc or other dual aura character *in 1.13* (double dragon paladin, etc) or have a link to a reliable, non hearsay source that says that it no longer works. Also, so I don't feel like I'm hijacking the thread, here are my build ideas:
My sorc was going to be a non ES build - 20 LM, 20 FM, 20 Enchant, 20 Warmth, 20 shiver armor, 1 static field, 1 firebolt, 1 fireball, 1 ice bolt, 1 ice blast. Helm dream bone visage, amulet mara's, armor enigma, weapon phase blade with 4 shael and 2 15res/15ias jewels, dream troll nest, gloves/belt/boots IK, rings probably BK, CTA and spirit on wep switch and beast in inventory to give bearform.
The idea would be to get enough def from chilling armor that you wouldnt need ES so much - I don't like the idea of meleeing mana burn monsters relying on ES. IK pieces are because they add a lot of str/dex and a ton of AR plus some other nice bonuses. By my calculaations this would give you about 8500 armor in bear form which isn't 'smiter with exile' territory but nothing to sneeze at either. You could also throw in a defiance merc but I hear most people go with holy freeze. Hopefully it doesnt seem like I'm bashing your ES idea and hope someone gets something out of this longwinded post.|||Legit aura stacking (like from dual dreams) works exactly as it did in 1.12 :>|||The problem with the dream sorc is usually found in the armor. Its really hard to decide which one, because really it is such an odd build that no one piece has all the mods you want, as seen typically with melee + Chains.
In my opinion, chains is a very poor choice of armor for the DD ES sorc. Resistances are calculated after energy shield has already taken the hits, so one of the biggest bonuses for chains is already virtually useless. Mot of the other mods are also of no help to the sorc, so really you are justy going for it out of habit.
Indeed I believe Enlightenment already beats CoH not only in price, but you get extra points for warmth while maintaining 2 all skills (save for zeal, but you should be able to make these up elsewhere. You only need + 3) as well as some PDR.
However, personally, I think the most overlooked and underrated armor for the es sorc is easily:
The Gladiator's Bane
+150-200% Enhanced Defense
Magical Damage Taken Reduced by 15-20
Physical Damage Taken Reduced by 15-20
Attacker Takes Damage Of 20
50% Reduced Poison Length
+103 Increased Durability
30% Faster Hit Recovery
+50 Defense
Cannot be Frozen
I am convinced some upstart chap at blizzard made this specifically for an ES sorc. These mods, while defensive, just about make it more than worth swapping enlightenment. I mean, huge defense for the strength required, massive MDR and PDR, great hit recovery and CBF to allow an Soj or Dwarf Star on your finger instead of that bloody Ravenfrost.
But the biggest thing here to me is the Poison Length Reduction. Since the resistances work differently with ES, poison is by far the worse thing an ES sorc can encounter. A 50% reduction makes for much safer travels, especially is places populated with Knights, mages, and similar creatures.
This stat soupled with all the others make this hands-down my favorite ES armor. Dual-dream or just lightning + ES, this armor is the bee's knees. If you find you are dying too often with enlightenment, give this baby a shot. (Oh and of course it's socketable, so add 1-4 more mods of your choosing with jewels/runes. IAS + Freedom/Dexterity/Mana/DR)
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